Poker Terms R-S

A-C, D-F, G-L, M-P, R-S, T-Z, View All

RAISE —
when it is a player’s turn to act, and the player is facing a bet, the player may match the bet and increase the wager. Players yet to act must now react to the initial action (the Bet) and the Raise by calling, folding, or re-raising.

RACK —
(a.k.a. Tray) — a) the space in front of the dealer where he keeps chips, change, cash, lammers and decks. b) A plastic or wooden container for chips, usually designed to hold five rows of twenty chips.

RAKE —
(a.k.a. Chop) — An amount of money taken by dealer for the house from each pot pursuant to a predetermined formula. It is typically a percentage of the pot up to a maximum.

RANDOM CARD —
a card selected from a group of unknown cards that have not yet come into play, each having an equal chance of being chosen.

RANDOM CARD PRINCIPLE —
Since each card has a mathematically equal chance of coming into play, substituting one random card for another random card to correct an irregularity or error has no material effect on the play or outcome of the hand, notwithstanding the actual results.

RANK —
The relative superiority of the cards (2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, Ace)

RAZZ —
Seven Card Stud played for low. The lowest hand wins the pot with straights and flushes not affecting the value of the hand. The Ace is the lowest card in Razz, so that two aces is the lowest pair, and Ace-Deuce-Trey-Four-Five (the Wheel) is the best possible hand.

RE-BUY —
In tournaments the option of making an additional purchase of chips. Typically a player does not have to go broke in order to re-buy. (See Appendix B, Tournament Rules)

RELEASE OF CHIPS —
When making a bet or raise, the point at which the player releases chips from his hand, committing them to the pot.

RE-RAISE —
Raising a raiser.

RETRIEVED HAND —
a hand that has been discarded by a player, and then pulled back. So long as there has been no action behind the player, and the player’s hand has not touched the muck, the hand can be retrieved.

RIFFLE –
the act of separating the deck into two separate blocks and holding one in each hand to intermingle them so as to change their order randomly. The beginning of the first riffle in the shuffle procedure is the delineation point of a new hand beginning.

RIVER —
In Community card games, the last card dealt on the board. In stud games, the last hole card dealt to a player.

ROVERS —

ROYAL FLUSH —
The highest-ranking Poker hand (except in draw games played with a bug) consisting of the Ten-Jack-Queen-King-Ace of the same suit.

SATELLITE —
a mini-tournament for which the prize is entry into a main tournament.

SCOOP —
In hi-lo games, to win both the high portion and the low portion of the pot. When a pot is scooped it is known as a scooper. One who scoops a pot is also known as the scooper.

SCRAMBLE (also, Soft Shuffle) —
spreading the cards face down on the table and mixing them. The last act of a hand is collecting the cards and scrambling them.

SEAT CHANGE —
to move from one seat in a game to another seat in the same game.

SET —
In Community card games, three of a kind where two of the three are held in your hand and the third is on the board.

SET-UP —
Two new decks brought into the game.

SEVENTH STREET
The last card in seven card stud games.

SIDE BET —
a bet or wager made on the side not correlating to the rules of the game. Side bets are a violation of table stakes.

SHORT CALL —
a call where a player has released chips into the pot, but not enough chips to match the bet the player is calling.

SHORT BUY —
a buy-in that is less than the minimum buy-in for the game.

SHOWDOWN —
After completion of the final betting round, the turning over of cards to determine who has the best hand and wins the pot.

SHUFFLE —
a dealing procedure to mix the cards. The deck is cut into two roughly equal blocks and the cards riffled mixing the cards together and changing their order in the deck.

SIDE POT —
a separate pot created when one or more players has gone all-in, to which the remaining payers contribute by their subsequent action after the player has gone all in, and for which the remaining players contend, and for which the all-in player does not contend. There may be more than one side pot in a hand, if more than one player goes All-in during the course of the hand. A side pot is distinguished from the main pot. There may be a first, second, third, etc. side pot.

SIXTH STREET —
the sixth card (last upcard) dealt in stud games.

SLEEPER –
A blind raise made before the cards are dealt. Unlike a straddle, it is not live. In board games it is made in a position other than under the gun.

SLOWROLL –
to reveal the winning hand at showdown in such a way that your opponent believes he has the best hand, when in fact you have a better hand.

SMALL BET —
In fixed limit games the smallest of the betting units (IE in 15-30, the $15 bet.)

SLEEPER —
a blind raise of the blinds or bring-in made before the hand is dealt. Unlike a straddle, a sleeper is not live.

SMALL BLIND BUTTON —
a house button used to indicate that a player has paid the big blind but missed the small blind.

SOFT-PLAY —
To not play your hand appropriately against another player as dictated by the strategic situation of the game, so as to not cost the other player more money.

SPECTATOR —
a person watching the game who is not a player in the game.

SPIT CARD –
(a.k.a. common card) a card in the center of the table that may be played by all players contesting the pot in stud games. Required when there will not be enough cards for players to receive a final down card but otherwise rarely used in public cardroom games.

SPLASH THE POT —
To place your chips in the pot in a manner where they become intermingled with the pot and cannot be distinguished from it so that it is difficult or impossible to determine how many chips the player put in.

SPLIT OPENERS —
In those games (usually Draw) where a minimum hand is required to open the pot (Openers), to open the pot and then discard for replacement cards constituting part or all of the qualifying holding. Typically this requires a declaration that openers have been split and the discarded card be set aside for examination.

SPLIT POTS —
a) In High-low games, the division of the pot between the high and low hands. b) The division of the pot when two hands of equal strength win at showdown. Note that in High-low games this can result in a player getting a quarter of the pot. c) An agreement between or among players to divide the pot. Typically this is prohibited by the house rules.

SPREAD LIMIT —
(a.k.a. Flexible Limit or Unstructured Poker) — a form of limit poker where a player may wager any amount between two numbers (IE $2-$10) at any time. Typically used in lower limit games.

START (AND END) OF THE HAND —
a hand of poker begins with the first riffle of the shuffle. It ends after the pot has been awarded, all cards collected from players, and the cards scrambled.

STRAIGHT —
Five cards of consecutive ranks, such as Five-Six-Seven-Eight-Nine, where all cards are not of the same suit.

STRAIGHT FLUSH —
Five cards of consecutive ranks, such as Five-Six-Seven-Eight-Nine, where all cards are of the same suit, such as all hearts or all spades.

STRADDLE —
In games with blinds, a blind raise by a player posted before the cards are dealt. Straddles are live, just as all other blinds are. Most houses require that straddles be posted only by the player immediately to the left of the big blind. Re-straddles, by the player to the left of the straddler, are also usually permitted and are also live.

STREET —
term for betting round

STRING BET —
a bet that is put into the pot in more than one motion with the hand; IE a player puts chips into the pot and returns to his stack for more chips. String bets and string raises are always prohibited.

STUD GAME —
a variety of poker where a player receives one or more cards face down and up to four cards face up, and shares no community cards with other players.

SUBSTANTIAL ACTION —
Action by two players, or by a player and the dealer.

SUIT —
One of the four categories of cards into which the ranks are divided; to wit: clubs, diamonds, hearts and spades.

SUPER-OVERS —
(A.K.A. Monster Overs) When overs are permitted, some players may play overs and others may play over the overs. Those playing at the highest overs level are playing Super-Overs. Super-overs are sometimes played as pot limit.

SUPER-SATELLITE —
a mini-tournament for which the prize is entry into a satellite tournament.

Comments are closed.